It is the month of January and it is the dumping ground of films either gestating for too long to make a profit or be a quality film. That lies at the heart of one of the few big releases to open 2019 of films with the sequel to what is called M. Night Shyamalan’s comic book trilogy called Glass, with him at the directing and writing helm. This was reworked and structured from the original film’s script Unbreakable that has been long in the work for decades, especially as a good amount of films have not panned out for him. Much of the cast has returned to this story, older and from Split, as well as serving as the penultimate climax of this overarching story of grounded superheroes and villains. Does it come together as a whole and deliver where it counts, or does it falter and trip on the most fundamental elements that make for a satisfying climax for a trilogy of films? Let’s check into the hospital and examine the story behind these patients with extraordinary abilities.
We pick up 3 weeks after Split, where Kevin Wendell Crumb AKA The Beast (James McAvory) has been on a killing spree of the impure, while Casey (Ann Taylor-Joy) has made her life better by locking up her uncle for sexually molesting and abusing her as well as living in a foster home. Meanwhile, David Dunn AKA The Overseer (Bruce Willis) is a vigilante hero protecting the innocent and punishing the criminals anywhere in Philadelphia while running a home security store with his son Joey (a grown up Spencer Treat Clark), who happens to be his operator and partner in the field. Both hero and villain collide over a kidnapping that occurs with a cheerleading squad and they come to blows before an unknown police force comes in and subdues both for transport to the Eastwood Psychiatric Hospital in the outskirts of the city. They are taken into rooms that mirror that of a comic book style holding prison for the extraordinary. The one to bring them in for evaluation and treatment is a Dr. Ellie Staple (Sarah Paulson), looking to convince them that their beliefs in superheroes and villains are delusional and in their own minds.
This leads to a series of events that have the characters
close to them, try to understand their captivity and get them released but one
person happens to be in this hospital.
That would be the criminal mastermind and terrorist murderer Elijah AKA
Mr. Glass (Samuel L. Jackson), kept under heavy sedation and surveillance for
any signs of his evil genius being used to escape or harm others. Dr. Staple is given 3 days to treat them and
convince them that their powers are not real, when it has proven to be
otherwise countless times in the previous cases and events. Little do they know, Mr. Glass misdirects everyone
of his helplessness and hatches a plan to prove to the whole world that the
stories of comic books are real and exist, no matter the cost. It becomes a mind-bending cat and mouse game
of manipulation and deconstructing the mythos of comic books and their
archetypes among three people that may very well reshape the world with what
they are capable of.
For starters, the story has a strong and effective first act
that gets us back into this world seamlessly and really feel the meaningful
connections of this film with the previous outings with David and Kevin. What makes the story interesting and
promising to explore is the attention to detail towards continuity of the
characters’ development. This is also
supplemented by mostly great performances from most of the cast with Glass and
Beast being the standouts of the cast rightfully so. While the first action beat is relatively
simple, it is refreshingly grounded and fits with the realistic tone of the story
perfectly. There are times when the
writing is sharp and explores the nature of comic books in a timely matter to
today’s landscape of stories of superheroes and villains. Despite the few bright, inspired moments of
storytelling, it does not come together unfortunately, with the
introduction of the new setting and character whose purpose is shrouded in
mystery.
After a pretty tense and engaging opening, the characters
get captured and taken to a psych ward of a hospital for much of the
story. What it transforms into, is where
people will either go with the flow or absolutely dislike it, is a slow and
methodical deconstructive drama/examination of the mythos and archetypes of
comic book in conjunction with its grounded, real characters. That is what you see for at least an hour and
a half, where you feel those plodding moments of circular conversation leading
back to the same point of these stories following the template of what you
expect. The big showdown, good vs. evil,
gods among humans, and the necessity of balance mainly discussed and spoken
instead of shown, due in part to its limited resources and scope for the film
(reported budget being $20 million, explains the issues with the finale). Based around the vibe and energy of the sold-out
crowd of two screenings for the film, it seems like too much time was spent
analyzing the characters and their powers but never truly giving them the
chance to develop visually but through the excessive amounts of exposition and
world building that is limited to this one location. Eventually, it picks up in the climax and
that is where it unfortunately falls apart.
The breakout/final battle is appropriately grounded and has
weight to it at first but then, the restrictive nature of the budget and small-scale
approach to the story is where the issues crop in. Most of the cast only become relevant by the
last act and are mostly just small appearances that factor into one specific
character development to the leads. There is so much time spent building up to
a clear and obvious climax that it is hard to shake this questionable feeling
that the finale was truncated to have every major climatic closure occur at
just one location. It results in not
only a very disappointing closure to the leads but also throws in a twist that
diminishes the emotional journey and development of the previous two films
fatally, that it derails and muddles the point of its story questionably. There is a sense of repurposing and
restructuring a script from 20 years ago into the present culture that feels
like some of its core elements in plotting and thematic storytelling are not
quite reflective of the explosively popular, larger than life landscape of the
superhero genre today. This point lies
at the overall issue that needs to be addressed and to clarify why this film
ultimately fails to subvert and provide a different spin on the formula and subgenre
that it goes to great lengths to criticize and explore throughout the film.
The reason for the lengthy exploration of the narrative
quality is in regards to how much Shyamalan ultimately squanders the promising
setups and wonderful character development/arcs of the previous films, for a
new storyline that does not provide new insight to the superhero mythos and
structural troupes as well as being more self-aware of its themes of balance
and conformity to structure of an established way of creating stories in this
genre. The previous two films downplayed
it effectively and only made it important to the growth of a character’s
journey but here it plays more to the status quota of comic book stories rather
than in junction with the characters’ actions themselves. That is why Unbreakable and Split
worked so well while Glass falls flat
emotionally and as a satisfying end to this contained outing for the
characters. Ultimately, it starts off on
a good note, stumbles in the middle, and falls face first with its sloppy yet
truncated finale that ends on a questionably low-fi note with its conclusive
moments for each character.
Let’s get right into the cast, starting with the leads
themselves before we get into the supporting cast. Bruce Willis reprises his role of David Dunn
but with a gruff yet accepting outlook of his choice to be a vigilante hero
providing one of his better performances in some time but still not quite
giving his all into the performance at times, mostly for the subdued, emotional
moments. Samuel L. Jackson fits right
back into the character of Mr. Glass with confidence and gleeful energy to
finally be a baddie worthy of the most classic of villains, while showing how
remarkable he is given material that plays to his strengths. James McAvory as Kevin is still providing his
most versatile and complex performance yet again, as well as providing some of
the most genuine humorous moments of the film as well as displaying his
personalities with reliably quality effort from the actor as usual. Sarah Paulson plays Dr. Staple and she is
perfectly fine as the compassionate yet mysterious psychologist that cares for
the well being of these individuals to a degree, providing a commendable
performance despite the sharp left writing turn for her character in the last
act that brings to question her overall motivation and actions throughout the
film. Those are the characters we spend
the most time with, while the supporting cast are also played well by older and
upcoming actors/actresses.
It is both comforting and worth compliment how great it was
to see many of the familiar actors/characters from previous films return to
provide capable performances despite their unfortunately shorten time in the
film. Ann Taylor-Joy gives a solid performance by adding to the strangely
intimate chemistry between Kevin and Casey as well as being reliably good with
the limited material and role for her.
The same goes for Spencer Treat Clark as a grown-up Joey Dunn with the familiar
yet intuitive chemistry still felt between Willis and him, despite only being
there to further the point of the deconstruction of comic books as well as some
comic moments. Lastly, we have Charlayne
Woodard as Elijah’s mother Mrs. Price, and while there is a questionable work
done on her makeup and hair to age her up appropriately, she provides some
credibility to continuity and emotional connection to one of the principal
characters. The cast is a good mix of fantastic
standouts, reliably good ones, and hokey awkward ones that are made sillier by
the inconsistent dialogue at work here.
This brings us to the technical aspects of the film,
starting with the cinematography and editing for Glass. This was shot and shaped
by Mike Gioulakis (It Follows, Split,
etc.) as well as edited by two people
named Luke Ciarrocchi (previous collaborator on the Blumhouse produced Shyamalan
films) and Blu Murray (recently worked on many of Eastwood’s films) maintaining
a consistent look and rhythm to the previous films. It looks very much in line with the previous entries
mainly in a positive way, as well as flowing roughly the same in line with a character-based
drama than a traditional action/adventure film.
There are awkward moments of editing that call into attention the
digital look of the film in contrast to the two deleted scenes from Unbreakable featured here using actual
film stocks that are rich if grainy in details, as well as the drastic shifts of
tone and pacing that occurs in each act, resulting in a film that moves both
slowly and fast at inconsistent moments with its story. While the film is still shot well with a
great use of composition in the wide shots, the close ups and action beats always
felt off and jarringly utilized as well as some wonky shots especially near the
end (a good example is a dolly shot that was clearly not maneuvered correctly,
resulting in a shaky shot and those issues are present throughout that make the
film even more evident of its lower tier budget).
The art/costume design is inspired at times but also very limited
by the resources and scope of the direction of the production in general. There is a great use of locations throughout
the film, especially with the setting of Philadelphia and the specialized wings
for the lead characters in the Hospital.
You can clearly tell they really used the locations of the scenes effectively,
despite ultimately set in the hospital for the majority of the story. As for the costumes done by Paco Delgado,
they are distinctive and striking as well as suiting the identities of the
characters extremely well (the Overseer’s green jacket, Beast’s yellow hospital
pants, and Glass’ classy purple suit).
On an artistic, creative side, it is put together rather well and
maintain a sense of continuity to the look and style of the previous films.
The last aspect to explore is the sound design/original
score by West Dylan Thordson, returning from his work on Split. It is one of the
better and meaty sound mixes in 2019 so far, the impact of the powers of the
characters as well as the more brutal moments hit just right to work for the
scenes. As for the score, it combines a
few of the iconic themes from James Newton Howard’s work on Unbreakable particularly Dunn’s musical
cues with his own work with Crumb’s theme along with new arrangements to fit
with this joining of characters. The
music works effectively for its quieter, subtle moments of tension and creating
an enclosed atmosphere for most of the film as well as recognizing the
characters through their musical cues.
While it is not quite a compelling score on its own, it works with the
visuals greatly in craft the familiar sounds and visual style of this trilogy
of films along with a well-crafted sound design as well.
Despite the numerous quality aspects of the film as well as
the strong and capable performances from most of the cast, they are ultimately let
down by a long gestating, antiquated script that explores a different side of
deconstructing comic books but does not quite stick the landing by further convoluting
a compelling, straightforward character drama/thriller that happened to have
elements of comic book heroics and villainy injected into those stories. The themes of balancing the normal with the
extraordinary, mind games of reality with fiction of comic books, as well as a
conclusion to this storyline from 19 years ago are unique and worthy of
exploring in film but the execution leaves a lot to be desired and falls flat
in what it tries to convey in a time when Superhero/comic book films are not
afraid to go into strange, “cosmic” places with the characters and narrative in
fun yet dramatically compelling ways. It
comes down to Shyamalan having to rely so much on differentiating yet adhering
to the conventions we have come to know, love, and hate with comic book
adaptations and cinematic takes that he falls short from being limited yet too
narrow with his endgame for this outing.
Score: *** out of *****
Glass is the long-awaited
sequel/crossover finale of a story arc that started 19 years ago and has
finally reached its penultimate conclusion.
That conclusion is not quite as exciting as many would hope and
surprisingly low-fi, anticlimactic as a result, despite the committed and
generally quality performances from most of the cast that truly elevate the
muddled mess of the script at times as well as some inspired, creative artistry
at work with the cinematography (despite the oddly placed and wonky shots used)
and the production designs in general for the locations and costumes. However, what works against it is ironically
why the first two films work incredibly well and that is the relatively small,
narrow scale of the story that wanted to end on a larger, higher note clearly felt
by the intention in the creation and shooting of this film. This is more of a simmering hospital character
drama that feels awkward ironically when it has to deconstruct yet adhere
to the comic book film formula strangely enough. While recognition and praises is deserved for
the technical qualities of the film as well as the performances in general,
much of the critical issues with its bloated and at times self-serving
script/story along with the lowered stakes of the climax and ultimate end point
landing flat by deflating and diminishing the strength of quality in
the previous films, creates a muddled yet disappointing denouement for what was
once a trendsetter and influential to the direction studios would eventually take with adapting the more notable comic book series onto the big screen.
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